•April 22, 2008 •
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The draenei (pronounced as DRAN-eye) are a faction of uncorrupted eredar who fled their home world of Argus. They are based on the Azuremyst Isles, near the west coast of Kalimdor, and have joined the Alliance in the Burning Crusade expansion. Their capital is the Exodar.



Posted in Alliance, Draenei, Miniature
•April 22, 2008 •
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The ingenious gnomes, masters of technology and the former denizens of Gnomeregan, are a race of diminutive humanoids who now live in exile in Tinker Town in the dwarven capital of Ironforge, in league with the Alliance


Posted in Alliance, Gnome, Miniature
•April 22, 2008 •
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Voidwalkers are demons created from the chaos of the Twisting Nether. Their touch is misery, and it can momentarily blind a creature to other threats. These hulking blue creatures look vaguely humanoid. It seems to appear from within a black cloud as dark as the void. A voidwalker’s sole purpose is to unconditionally serve a master. Thus, travelers rarely encounter them alone. The voidwalker is often a warlock’s choice fel companion for its ability to intercept a single foe and keep him or her occupied. Many warlocks also prefer to do without the mischievousness of an imp or the jealousy of a succubus, preferring instead the unwavering, silent loyalty of a voidwalker. Voidwalkers understand but do not speak Eredun. A voidwalker does not hesitate to follow even the most suicidal commands its master gives. A voidwalker’s master often sends it to block a threat, leaving the master free to cast spells or use other abilities without interference. A voidwalker takes its orders literally; when out of communication with its master, it continues to obey its last command, even if that command is tactically unsound. The touch of a voidwalker brings a victim’s most painful memories rushing to the surface; for a brief moment, she can think of nothing but destroying the source of this mental anguish. Like elementals, voidwalkers, whether summoned to Azeroth or arriving of their own free will, wear a set of magic bracers. These bracers form automatically when the voidwalker leaves the Twisting Nether, tying the voidwalker to Azeroth and allowing it to exist outside of the Twisting Nether. A voidwalker that loses its bracers also loses much of its power and might inadvertently return to the Twisting Nether. A voidwalker can absorb the darkness surrounding it, thereby healing itself of wounds; A voidwalker in total darkness can spend time concentrating drawing the darkness in and producing a faint indigo light around its body. A voidwalker may consume shadows in shadowy illumination but heals only half as much as it would in total darkness. If the voidwalker takes damage while it using consume shadows, may lose concentration and fail in the attempt.


Posted in Miniature, Monsters
•April 22, 2008 •
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The blood elves, or sin’dorei (“Children of the Blood” in Thalassian), are a race composed of former high elves who renamed themselves in honor of their people that were killed during the siege of Quel’Thalas by the Scourge during the Third War. The blood elves of Azeroth have joined the Horde in the Burning Crusade expansion, seeking to reunite with Prince Kael’thas Sunstrider in Outland. They have since reclaimed their capital of Silvermoon City, situated in Eversong Woods. Lor’themar Theron led them in Kael’thas’s absence. Now having discovered Kael’thas’s true objective to summon Kil’jaeden to the world, the blood elves have abandoned the Prince of the Blood Elves for their own needs. No leader has officially been made, but Lor’themar Theron along with Halduron Brightwing and Grand Magister Rommath have kept the blood elf race in check and continue to do so



Posted in Blood Elf, Horde, Miniature
•April 22, 2008 •
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The green skinned orcs are one of the most prolific races of Azeroth. Born on the world of Draenor, the orcs were brought to Azeroth through the dimensional gateway known as the Dark Portal and waged war on the humans while under the influence of the Burning Legion.
The orcs once cultivated a noble, shamanistic society on Draenor. Tragically, the proud orc clans were corrupted by the Burning Legion and used as pawns in the Legion’s invasion of Azeroth. The orcs managed to rebel, however, and they were ultimately able to help turn the tide against their demon masters. Led by the young Warchief Thrall, the orcs have reclaimed their strength and honor. The orcs moved from the Eastern Kingdoms to Kalimdor, and founded the nation of Durotar.
Now, the orcs stand ready to fight not for the sake of conquest, but for their very right of survival in their adopted world.


Posted in Horde, Miniature, Orc
•April 22, 2008 •
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Bog Elementals can be found in many of the swamps and caves around Azeroth. Whether they’re showing up while you’re running from the Devilsaurs in Un’Goro Crater, or bombarding you in the trek through Maraudon, these guys pack a big punch and have access to a lot of the same abilities that Druids have.
This mean green beanstalk may be made of plants and flowers, but he’ll be sure to put a hurt on your opponent. Bog Elemental is part of the Monster faction, a collection of some of the fiercest enemies players can face in Azeroth!


Bog beasts are classified in World of Warcraft as Elementals. They look like swamp monsters. You can find Bog Beasts and similar type creatures in Teldrassil (timberlings/swampwalkers), and Swamp of Sorrows (Mire Lords and Tangled Horrors), Wetlands (Fen Dwellers and Fen Creepers), Tanaris (Thistleshrubs), Dustwallow Marsh, Un’goro Crater (tar beasts) and Zangarmarsh.

Posted in Beast, Miniature, Monsters